Epic Games Announces Unreal Engine 5 with New Geometry and Lighting Features

May. 14, 2020



Epic Games has today announced the latest version of its game engine – Unreal Engine 5. The update brings two new major features to the game engine, which the company calls ‘Nanite’ and ‘Lumen’.

“Nanite geometry is streamed and scaled in real-time so there are no more polygon count budgets, polygon memory budgets, or draw count budgets; there is no need to bake details to normal maps or manually author LODs.”,explains the company.Image: Unreal Engine

Lumen, on the other hand, is the lighting system incorporated in Unreal Engine 5. The feature dynamically reacts to scene and light changes. The company says Lumen gives more flexibility to artists and designers to create dynamic scenes that would result in a more intuitive experience.

“The system (Lumen) renders diffuse interreflection with infinite bounces and indirect specular reflections in huge, detailed environments, at scales ranging from kilometers to millimeters.”,says Epic Games.Image: Unreal Engine

For demonstrating both of these features, Epic Games has released a video called ‘Lumen in the Land of Nanite’ running live on the PlayStation 5, which you can check out below.

Subin writes about consumer tech, software, and security. He secretly misses the headphone jack while pretending he’s better off with the wireless freedom.